Kled Build Guide

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Kled, the Cantankerous Cavalier

"A sane man would run . . . but I ain't the runnin' kind!"

A warrior as fearless as he is ornery, Kled is a popular folk in Noxus. Embodying the furious bravado of his nation, he is an icon beloved by the empire's soldiers, distrusted by its officers, and loathed by the nobility. Tall tales such as "The Great Hussar", "The High General Marshal Sergeant", and "The Mountain Admiral" trace back to the founding of the empire. Many soldiers claim Kled has fought in every campaign the legions have waged, has "acquired" every military title, and has never once backed down from a fight. Though the veracity of the details is often questionable, one part of his legend is undeniable: Charging into battle on his un-trusty steed, Skaari, Kled fights to protect what's his . . . and to take whatever he can get.

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Kled Stats

    • Health Lvl 1 Growth Lvl 18
    • Health 340 1,750 30,090
    • Health Regen p/1 1.00 3.00 52.00
    • Health Regen p/5 5.00 15.00 260.00
    • Effective Health
    • Physical Damage Health 432,995 432,995 432,995
    • Magical Damage Health 192,576 192,576 192,576
    • Effective Hit Points 312,786 312,786 312,786
    • Lvl 1 Growth Lvl 18
    • Attck Speed (p/Sec) 0.386 0.89% 0.444
    • Physical Damage 49 90 1579
    • Critical Strike Chance (%) 0 0 0
    • Critical Strike Damage (%) 200 0 2
    • Resistances
    • Armor 13 78 1339
    • Magic Resist 30 30 540
    • Spell Pool Lvl 1 Growth Lvl 18
    • Mana 250 5 335
    • Mana Regen p/1 68.00 3.00 119
    • Mana Regen p/5 340.00 15.00 595
    • Utility
    • Movement Speed 315 315 5670
    • Cooldown Reduction 0 0 0
    • Range 525 525 525

Kled Spells

  • (Passive) Skaarl, the Cowardly Lizard

    Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts.
  • (Q) Bear Trap on a Rope

    • Cooldown:
    • 18 / 14.75 / 11.5 / 8.25 / 5 sec

    • Cost:
    • 1 / 1 / 1 / 1 / 1

    Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.
  • (W) Violent Tendencies

    • Cooldown:
    • 18 / 14.75 / 11.5 / 8.25 / 5 sec

    • Cost:
    • 1 / 1 / 1 / 1 / 1

    Kled gains massive attack speed for four attacks. The fourth attack deals more damage.
  • (E) Jousting

    • Cooldown:
    • 18 / 14.75 / 11.5 / 8.25 / 5 sec

    • Cost:
    • 1 / 1 / 1 / 1 / 1

    Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can then reactivate this ability to dash back through his initial target, dealing the same damage.
  • (R) Chaaaaaaaarge!!!

    • Cooldown:
    • 18 / 11.5 / 5 sec

    • Cost:
    • 1 / 1 / 1

    Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skarrl locks onto and rams the first enemy champion encountered.


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